| add(sceneObject) | Scene | |
| addAssetPreload(assetId) | Scene | |
| addBehavior(BehaviorInstance bi) | BehaviorComponent | |
| addComponents(compObjName, compObjName2,...) | SimComponent | |
| addFieldFilter(fieldName) | SimObject | |
| call(methodName, [args]*) | SimObject | |
| callOnBehaviors(methodName, argi) | DynamicConsoleMethodComponent | |
| clear([deleteObjects]) | Scene | |
| clearAssetPreloads() | Scene | |
| clearBehaviors() | BehaviorComponent | |
| clone([copyDynamicFields=false]?) | SimObject | |
| connect(outputBehavior, inputBehavior, outputName, inputName) | BehaviorComponent | |
| create(type) | Scene | |
| createDistanceJoint(sceneObjectA, sceneObjectB, [localAnchorA X/Y], [localAnchorB X/Y], [distance], [frequency], [dampingRatio], [collideConnected]) | Scene | |
| createFrictionJoint(sceneObjectA, sceneObjectB, [localAnchorA X/Y], [localAnchorB X/Y], [maxForce], [maxTorque], [collideConnected]) | Scene | |
| createMotorJoint(sceneObjectA, sceneObjectB, [linearOffset X/Y], [angularOffset], [maxForce], [maxTorque], [correctionFactor], [collideConnected]) | Scene | |
| createPrismaticJoint(sceneObjectA, sceneObjectB, localAnchorA X/Y, localAnchorB X/Y, worldAxis X/Y, [collideConnected]) | Scene | |
| createPulleyJoint(sceneObjectA, sceneObjectB, localAnchorA X/Y, localAnchorB X/Y, worldGroundAnchorA X/Y, worldGroundAnchorB X/Y, ratio, [lengthA], [lengthB], [collideConnected]) | Scene | |
| createRevoluteJoint(sceneObjectA, sceneObjectB, [localAnchorA X/Y], [localAnchorB X/Y], [collideConnected]) | Scene | |
| createRopeJoint(sceneObjectA, sceneObjectB, [localAnchorA X/Y], [localAnchorB X/Y], [maxLength], [collideConnected]) | Scene | |
| createTargetJoint(sceneObject, worldTarget X/Y, maxForce, [useCenterOfMass?], [frequency], [dampingRatio], [collideConnected]) | Scene | |
| createWeldJoint(sceneObjectA, sceneObjectB, [localAnchorA X/Y], [localAnchorB X/Y], [frequency], [dampingRatio], [collideConnected]) | Scene | |
| createWheelJoint(sceneObjectA, sceneObjectB, localAnchorA X/Y, localAnchorB X/Y, worldAxis X/Y, [collideConnected]) | Scene | |
| delete() | SimObject | |
| deleteJoint(int jointId) | Scene | |
| disconnect(outputBehavior, inputBehavior, outputName, inputName) | BehaviorComponent | |
| dump() | SimObject | |
| dumpClassHierarchy() | SimObject | |
| getAssetPreload(index) | Scene | |
| getAssetPreloadCount() | Scene | |
| getBatchingEnabled() | Scene | |
| getBehavior(string BehaviorTemplateName) | BehaviorComponent | |
| getBehaviorByIndex(int index) | BehaviorComponent | |
| getBehaviorConnection(outputBehavior, outputName, connectionIndex) | BehaviorComponent | |
| getBehaviorConnectionCount(outputBehavior, outputName) | BehaviorComponent | |
| getBehaviorCount() | BehaviorComponent | |
| getClassName() | SimObject | |
| getClassNamespace() | SimObject | |
| getComponent(idx) | SimComponent | |
| getComponentCount() | SimComponent | |
| getControllers() | Scene | |
| getCount() | Scene | |
| getDebugOn() | Scene | |
| getDebugSceneObject() | Scene | |
| getDistanceJointDampingRatio(jointId) | Scene | |
| getDistanceJointFrequency(jointId) | Scene | |
| getDistanceJointLength(jointId) | Scene | |
| getDynamicField(index) | SimObject | |
| getDynamicFieldCount() | SimObject | |
| getField(int index) | SimObject | |
| getFieldCount() | SimObject | |
| getFieldType(fieldName) | SimObject | |
| getFieldValue(fieldName) | SimObject | |
| getFPS() | Scene | |
| getFrameCount() | Scene | |
| getFrictionJointMaxForce(jointId) | Scene | |
| getFrictionJointMaxTorque(jointId) | Scene | |
| getGlobalSceneCount() | Scene | |
| getGravity() | Scene | |
| getGroup() | SimObject | |
| getId() | SimObject | |
| getInternalName() | SimObject | |
| getJointCount() | Scene | |
| getJointType(int jointId) | Scene | |
| getLayerSortMode(layer) | Scene | |
| getMaxFPS() | Scene | |
| getMinFPS() | Scene | |
| getMotorJointAngularOffset(jointId) | Scene | |
| getMotorJointLinearOffset(jointId) | Scene | |
| getMotorJointMaxForce(jointId) | Scene | |
| getMotorJointMaxTorque(jointId) | Scene | |
| getName() | SimObject | |
| getObject(sceneObjectIndex) | Scene | |
| getPositionIterations() | Scene | |
| getPrismaticJointLimit(jointId) | Scene | |
| getPrismaticJointMotor(jointId) | Scene | |
| getProgenitorFile() | SimObject | |
| getRevoluteJointAngle(jointId) | Scene | |
| getRevoluteJointLimit(jointId) | Scene | |
| getRevoluteJointMotor(jointId) | Scene | |
| getRevoluteJointSpeed(jointId) | Scene | |
| getRopeJointMaxLength(jointId) | Scene | |
| getSceneObjectList() | Scene | |
| getScenePause() | Scene | |
| getSceneTime() | Scene | |
| getSuperClassNamespace() | SimObject | |
| getTargetJointDampingRatio(jointId) | Scene | |
| getTargetJointFrequency(jointId) | Scene | |
| getTargetJointTarget(jointId) | Scene | |
| getType() | SimObject | |
| getVelocityIterations() | Scene | |
| getWeldJointDampingRatio(jointId) | Scene | |
| getWeldJointFrequency(jointId) | Scene | |
| getWheelJointDampingRatio(jointId) | Scene | |
| getWheelJointFrequency(jointId) | Scene | |
| getWheelJointMotor(jointId) | Scene | |
| isChildOfGroup(groupID) | SimObject | |
| isEnabled() | SimComponent | |
| isJoint(int jointId) | Scene | |
| isMemberOfClass(string classname) | SimObject | |
| isMethod(string methodName) | SimObject | |
| isTimerActive() | SimObject | |
| mergeScene(scene) | Scene | |
| pickArea(startx/y, endx/y, [sceneGroupMask], [sceneLayerMask], [pickMode]) | Scene | |
| pickCircle(x/y, radius, [sceneGroupMask], [sceneLayerMask], [pickMode]) | Scene | |
| pickPoint(x/y, [sceneGroupMask], [sceneLayerMask], [pickMode]) | Scene | |
| pickRay(startx/y, endx/y, [sceneGroupMask], [sceneLayerMask], [pickMode]) | Scene | |
| pickRayCollision(startx/y, endx/y, [sceneGroupMask], [sceneLayerMask]) | Scene | |
| raise(outputBehavior, outputName, [deltaTime]) | BehaviorComponent | |
| remove(sceneObject) | Scene | |
| removeAssetPreload(assetId) | Scene | |
| removeBehavior(BehaviorInstance bi, [bool deleteBehavior=true]) | BehaviorComponent | |
| removeComponents(compObjName, compObjName2,...) | SimComponent | |
| removeFieldFilter(fieldName) | SimObject | |
| reOrder(BehaviorInstance inst, [int desiredIndex=0]) | BehaviorComponent | |
| resetDebugStats() | Scene | |
| save(fileName, [selectedOnly]?) | SimObject | |
| schedule(time, command, [arg]*) | SimObject | |
| setBatchingEnabled(bool enabled) | Scene | |
| setClassNamespace(nameSpace) | SimObject | |
| setDebugOff(debugOptions) | Scene | |
| setDebugOn(debugOptions) | Scene | |
| setDebugSceneObject(sceneObject) | Scene | |
| setDistanceJointDampingRatio(jointId, dampingRatio) | Scene | |
| setDistanceJointFrequency(jointId, frequency) | Scene | |
| setDistanceJointLength(jointId, length) | Scene | |
| setEnabled(enabled) | SimComponent | |
| setFieldValue(fieldName, value) | SimObject | |
| setFrictionJointMaxForce(jointId, maxForce) | Scene | |
| setFrictionJointMaxTorque(jointId, maxTorque) | Scene | |
| setGravity(forceX/forceY) | Scene | |
| setInternalName(string InternalName) | SimObject | |
| setIsEditorScene() | Scene | |
| setLayerSortMode(layer, sortMode) | Scene | |
| setMotorJointAngularOffset(jointId, angularOffset) | Scene | |
| setMotorJointLinearOffset(jointId, linearOffset X/Y) | Scene | |
| setMotorJointMaxForce(jointId, maxForce) | Scene | |
| setMotorJointMaxTorque(jointId, maxTorque) | Scene | |
| setName(newName) | SimObject | |
| setPositionIterations(int iterations) | Scene | |
| setPrismaticJointLimit(jointId, enableLimit, [lowerTranslation], [upperTranslation]) | Scene | |
| setPrismaticJointMotor(jointId, enableMotor, [motorSpeed], [maxMotorForce]) | Scene | |
| setProgenitorFile(file) | SimObject | |
| setRevoluteJointLimit(jointId, enableLimit, [lowerAngle], [upperAngle]) | Scene | |
| setRevoluteJointMotor(jointId, enableMotor, [motorSpeed], [maxMotorTorque]) | Scene | |
| setRopeJointMaxLength(jointId, maxLength) | Scene | |
| setScenePause(status) | Scene | |
| setSuperClassNamespace() | SimObject | |
| setTargetJointDampingRatio(jointId, dampingRatio) | Scene | |
| setTargetJointFrequency(jointId, frequency) | Scene | |
| setTargetJointTarget(jointId, worldTarget X/Y) | Scene | |
| setVelocityIterations(int iterations) | Scene | |
| setWeldJointDampingRatio(jointId, dampingRatio) | Scene | |
| setWeldJointFrequency(jointId, frequency) | Scene | |
| setWheelJointDampingRatio(jointId, dampingRatio) | Scene | |
| setWheelJointFrequency(jointId, frequency) | Scene | |
| setWheelJointMotor(jointId, enableMotor, [motorSpeed], [maxMotorTorque]) | Scene | |
| startTimer(callbackFunction, float timePeriod, [repeat]?) | SimObject | |
| stopTimer() | SimObject | |