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TorqueScript Reference
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Inherits SimObject.
| void clearScopeToClient | ( | client | ) |
Use the clearScopeToClient method to undo the effects of a previous call to scopeToClient.
| client | The ID of the client to stop forcing scoping this object for. |
| Integer getGhostID | ( | ) |
| void scopeToClient | ( | client | ) |
Use the scopeToClient method to force this object to be SCOPE_ALWAYS on client. When an object is SCOPE_ALWAYS it is always ghosted. Therefore, if you have an object that should always be ghosted to a client, use this method.
| client | The ID of the client to force this object to be SCOPE_ALWAYS for. |
| void setScopeAlways | ( | ) |
Use the setScopeAlways method to force an object to be SCOPE_ALWAYS for all clients. When an object is SCOPE_ALWAYS it is always ghosted. Therefore, if you have an object that should always be ghosted to all clients, use this method.
1.8.10